Changelog
v0.8.0 (Sep. 7, 2023)
Improve response time.
v0.7.4 (Oct. 7, 2022)
Improve performance.
[Removed] Remove
num_unit_steps
parameter. This parameter is now automatically adjusted internally.
v0.6.4 (Apr. 28, 2022)
Improve performance greatly.
Support NVIDIA A100 GPU through a newly added service contract plan, which speeds up large-scale problems and accepts fully connected 131,072 bit-problems at the largest (twice as currently running V100 GPU).
Support multi GPU computation. Add
num_gpus
parameter to indicate the number of GPUs for annealing.Add runtime
version
information to execution parameter outputs.
v0.5.7 (May 9, 2021)
Improve performance.
Improve precision of internal calculations.
Add support of penalty function inputs.
Automatically calibrate multipliers of penalty functions.
Return
feasibilities
parameter which shows whether each solution is feasible.
Extend execution parameter outputs
timeout
to show the input timeout value.num_iterations
to indicate the number of iterations of optimization until timeout.penalty_calibration
to show whether automatic calibration of penalty functions is enabled.penalty_multipliers
to show (calibrated) multipliers of penalty functions.
Extend
polynomial
parameter to accept a constant value.
v0.4.5 (Nov. 17, 2020)
Improves performance for problems with variables that do not contain interactions.
v0.3.5 (Sep. 9, 2020)
Improve performance.
Accept upper and lower triangular matrix for
matrix
key of the request parameter.Accept encoded request and response body compressed by deflate or gzip. See example commands.
Set the value of
num_unit_steps
to10
as default.
v0.2.3 (July 16, 2020)
Improve performance.
Increase maximum problem size.
Fully connected (matrix): 65,536 bits
Sparse (polynomial): 4,294,967,296 elements
v0.1.0 (Dec. 25, 2019)
Initial release 🎄