Changelog ========= v0.8.0 (Sep. 7, 2023) ---------------------- * Improve response time. v0.7.4 (Oct. 7, 2022) ---------------------- * Improve performance. * [Removed] Remove ``num_unit_steps`` parameter. This parameter is now automatically adjusted internally. v0.6.4 (Apr. 28, 2022) ---------------------- * Improve performance greatly. * Support NVIDIA A100 GPU through a newly added service contract plan, which speeds up large-scale problems and accepts fully connected 131,072 bit-problems at the largest (twice as currently running V100 GPU). * Support multi GPU computation. Add ``num_gpus`` parameter to indicate the number of GPUs for annealing. * Add runtime ``version`` information to execution parameter outputs. v0.5.7 (May 9, 2021) ---------------------- * Improve performance. * Improve precision of internal calculations. * Add support of penalty function inputs. * Automatically calibrate multipliers of penalty functions. * Return ``feasibilities`` parameter which shows whether each solution is feasible. * Extend execution parameter outputs * ``timeout`` to show the input timeout value. * ``num_iterations`` to indicate the number of iterations of optimization until timeout. * ``penalty_calibration`` to show whether automatic calibration of penalty functions is enabled. * ``penalty_multipliers`` to show (calibrated) multipliers of penalty functions. * Extend ``polynomial`` parameter to accept a constant value. v0.4.5 (Nov. 17, 2020) ---------------------- * Improves performance for problems with variables that do not contain interactions. v0.3.5 (Sep. 9, 2020) --------------------- * Improve performance. * Accept upper and lower triangular matrix for ``matrix`` key of the request parameter. * Accept encoded request and response body compressed by deflate or gzip. See :ref:`example ` commands. * Set the value of ``num_unit_steps`` to ``10`` as default. v0.2.3 (July 16, 2020) ---------------------- * Improve performance. * Increase maximum problem size. * Fully connected (matrix): 65,536 bits * Sparse (polynomial): 4,294,967,296 elements v0.1.0 (Dec. 25, 2019) ---------------------- * Initial release 🎄